We are excited to announce the release of Update 1.2.3 (and yes, this actually is the version number)! As the other updates, this one is again addressing performance and delivers various gameplay improvements. A lot of the issues that have been reported are fixed now – but if you find that an issue you reported […]
The focus for 1.2.2 was the groundwork for improvements in the world streaming processes and general optimizations of various background & UI processes to free up some computation time and memory during general gameplay. We do plan to add some more optimizations to the world streaming and various missions to further improve the performance. On […]
With version 1.2.0 alongside various stability improvements we have a big content update for all the police officers out there. Here is a list of the most noticeable changes: Gameplay: The mission type “Hold Ups” is now available. They are available on the mission board in the police department if you have completed the mission […]
Patch 1.1.1 mainly fixed problems concerning the stability of the game and some minor gameplay tweaks. In the background we are already working on the next update with further performance and gameplay improvements. As soon as we have some more details, we will let you know through our usual channels. For now, here are the […]
This major update fixes various bugs, improves the camera and performance. Additionally, the last two special missions can now be unlocked. Furthermore, there is also new content with the update, such as the shooting range. More features and content can be found in the changelog 📑: Gameplay: The missions “Tick-Tock” available at rank 25 and […]
The next update is ready for you. We fixed some bugs for the mission “The Last Race”. Here are the changes 📑: Gameplay: Updated the end of the mission “The Last Race” to prevent the car of Heiko to disappear. Updated handling of being spotted in the mission “The Last Race” to prevent the player […]
Gameplay: Improved gameplay of mission “The Last Race” and improved game stability while playing it. Tweaked gameplay for rescuing characters in mission “Danger Of Explosion” Tweaked timings for road blockade missions. Changed colliders on some assets to prevent the player to get stuck inside them. Another update to the process of how we generate the […]
All versions of Autobahn Police Simulator 3 (PC, PS4, PS5, Xbox Series X|S) get an update to 1.0.6! The biggest update so far includes many patches, various bugfixes, and some changes 📑: Gameplay: Tweaked car chase difficulty in mission “The Last Race” Updated MOT-checks to be more likely to be expired or shortly expired. Fast […]
The next big update is coming in a few days. While we are working hard on the update 1.0.6, you can already look forward to the unlocking of the “time-of-day” switch and new accident sketches. Of course, we have also dedicated ourselves to further bug fixes as well as improvements for various missions and features. […]
The next patch is ready for our community. Here is a list of the most noteworthy fixes and changes we made: Changelog – Update 1.0.5 Fixed a bug which could lock the player after a “Traffic Control” mission because of a not accessible tutorial. Fixed retry button in debriefing not working. Further updates for the […]